[ANN] RB3D GL v0.35 release (REALbasic network user group Mailinglist archive)

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[ANN] RB3D GL v0.35 release   -   Jeff Quan

[ANN] RB3D GL v0.35 release
Date: 23.03.10 21:51 (Tue, 23 Mar 2010 13:51:47 -0700)
From: Jeff Quan
This new release for my RBGL replacement classes primarily focuses on
bug fixes. One of the fixes means that the trackball-like demo I've
included with every version now actually works properly.

NOTE: I'm looking for help with Linux. While I have code in the
constructor that initializes for Linux (see glSpace.Constructor and
search for "#elseif TargetLinux"), I have no way of testing whether
this works now (I got the code from a book).

New items for this release:
- glCopyTexSubImage2D was incorrectly declared for RB2009r2 and lower
(correctly declared for RB2009r3 and above, however).
- MatrixMath.Mult4x4Matrix multiplication order switched. Previously
multiplied B x A instead of the expected A x B.
- MatrixMath Module removes matrix stuff from glManager Module.
- glGroup3D.Opacity is now working.
- Update to Quaternion.MultiplyBy. Older version may have been
inaccurate.
- OpenGL declares to built-in OpenGL Module now only for RB2009r3 and
above.
- Stability improvements to grabbing large screenshots.
- Texturing mistakes cleaned up. Before, it was possible that a
texture might be applied to the wrong object under certain
circumstances. Note that more fixes may be still forthcoming in this
area.

Download at
http://www.jcquan.com/REALbasic/index.html

Jeff Quan
<email address removed>
http://www.jcquan.com/JQportfolio

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